•Tutorials you can make use of while using the pack or just for general modding purposes.
•There are more detailed and well done out there (YouTube) but for convenience sake i'll make some also specific for the pack.
•I'll try to explain every tool used and what it does before each video with a short description.
•If you see a green or blue text you can assume it will lead to a place with more info on that subject and it's clickable.
•If the page is to much for your patience use your browser search function (CTR+F) to find a specific subject.
•There are more detailed and well done out there (YouTube) but for convenience sake i'll make some also specific for the pack.
•I'll try to explain every tool used and what it does before each video with a short description.
•If you see a green or blue text you can assume it will lead to a place with more info on that subject and it's clickable.
•If the page is to much for your patience use your browser search function (CTR+F) to find a specific subject.
Hello guys.This is a guide to modding Skyrim provided and sent byashameduser so big thanks for that.(give him so kudos and love)
Adopted and fitted the links for this forum and website with permission.
There are some simple rules to Skyrim modding that I hope can help you in your Skyrim builds:
Never remove a mod once your playthrough has started. If you remove a mod, other than some texture mods and some other mods apply, it is best practice, to restart your game when ever you remove a mod.
Learn load order, use LOOT
Learn to open TES5Edit to look for conflicts and for master and mod cleaning
Learn to use Nexus Mod Manager or Mod Organizer
Learn which mods instinctively will not work with each other
Learn to use Wrye Bash for bash patches
Learn to read description pages and readmes
Learn to google your problem, the answer is out there!!!
Learn proper mods such as unofficial patches, ENBoost, etc.
Even if you have a simple mod set up, you at least need to learn LOOT for proper load order.
Only ask the mod author as a last resort, and be patient, they have a life, if they don't get back to
you...well free support isn't the best...try calling Hp when your computer bluescreens, paid support sucks too.
The MOST important part of all...helpful comments, endorsements, and donations when possible. These things are sooo important from a user perspective. It's how we say thank you for the countless hours of enjoyment we get from modding Skyrim, playing Skyrim, and creating mods for Skyrim.
I took a look at SkyUI for a little perspective. That mod has over 4,500,000 downloads! Unfortunately, it only has 247,000 endorsements. (Update: Now up to 279,800+ and climbing!!) So....only 1 in 17 people who have downloaded this mod have even taken the one second that it takes to click a mouse button to endorse a mod. 1 in 17 for the most popular and most used mod for Skyrim. Imagine what the ratio is for other lesser known mods. We all appreciate the Nexus as well, even if not everyone loves every decision they make, we wouldn't be here without the Nexus, so thanks to the Nexus Staff for all you do!
We can't all donate to every mod, its just reality. We can however let these modders know that we appreciate their work. Think about that, a simple click of the mouse to let them know that their hours of work, hours of answering question after question that is answered in the mod description, is appreciated. Your positive comment may be the one that set that modder on a quest to make the next big mod.....all from a positive comment. How many games give you dozens of completely varied, completely original, mods daily......think about that......daily, dozens of mods!!!! How many games can you change to suit your needs, what ever they be? I wanted to add that if you are an ENB fan or if you are thankful for ENBoost for its amazing Skyrim Stability, head on over to his website, you can donate there. He created ENB, and the awesome modders here modify it for different looks and performance. Thanks Boris and thanks modders for the presets! ENB = No More Greyrim!!!
Here are some links to YouTube videos, and other resources to give you one place to link to all of the best information out there.Google will show you tons of sites with good information.
Installing Skyrim:
Gamer Poets
Gopher
Installing and using Nexus Mod Manager or Mod Organizer:
Dirty Weasel
Gopher
Gamer Poets
Cleaning Master Files with TES5Edit
Gamer Poets
Dirty Weasel
Downloading and Installing Mods
Gamer Poets Mod Organizer
Gopher Nexus Mod Manager
New Wave Gaming Nexus Mod Manager
Must have or fix it Mods.
SKSE:
Gopher
Dirty Weasel
Gamer Poets
Unofficial patches:
Skyrim
Dawnguard
Dragonborn
Hearthfire
Cleaning mods with TES5Edit when applicable
You clean mods the same way you clean master files, but in this case some "bad" edits that show up in loot may be intended.....meaning, don't clean them if you want the mod and your game to run right. Check the mod author page and forum for notes on cleaning the mod and if its needed.
Sorting mods with LOOT
Gamer Poets
Gopher
Dirty Weasel
Special mod sorting post loot per modders information
No links needed here.....just read the description page and the comment section. sometimes loot may have a mod not where the mod author intended it to be to get the full use of the mod.
Merged Patches and Bashed Patches Merged Patch with TES5Edit.
Wrye Bash Mod Organizer
Gamer Poets
Gamer Poets
Wrye Bash Nexus Mod Manager
Just install Wrye Bash like any other program and point it to your Skyrim folder, creating patch is the same as in the above videos.
SkyProc and other advanced Patches
Gamer Poets and Dirty weasel have great videos for Skyre, PerMa, Dual Sheath Redux, and many others.
ENB install and optimization
See mod description or search Youtube by ENB although most ENB presets install the same way.
Best practices when playing for a more stable game:
Disable in game autosave, use manual saves or a save mod.
Turn down in game graphics settings when stutters arise and other issues have been addressed, a main cause of stuttering is too many high end textures pushing your video cards vram and clock speeds.
Save often, no one likes reselling all that garbage that our 5 followers were carrying only to have a CTD or a freeze (hopefully not if you follow these steps), or Talos forbid some bandit kills you!
Turn off all other programs on your computer that aren't needed when playing Skyrim. That means close Skype, shut off Spotify, turn off your antivirus, make that computer work on Skyrim and only Skyrim. Take care not to turn off any needed processes, you can google each one to see if it needs to be running while you are gaming. Things like messengers, backup software, office apps, anything not needed while gaming. If you disable any security software, take care to re enable it as soon as you are done playing.
Save indoors, not outdoors when possible. It is easier to save in a small closed off space, less to load up.
When a quest is bugged and you've tried reloading a save.....google it, there are many game bugs that the Skyrim wiki pages will have a console code that can fix that bugged quest.
That said, don't abuse the console, the console giveth.......and the console taketh away.
Watch for mods that conflict. Mods like SkyRe cant run along side with requiem, but don't believe the noob hype that you cant have mods with overhauls, you just have to be more cautious. I usually play with SkyRe, and now PerMa on all of my builds with over 200 mods.
Don't have 3 rain mods......or 2 weather mods on the same part of weather. Don't stress the Skyrim!!! Too many scripted mods or too many sexy textures will load your system down depending on your specs.
Try not to use old mods, things change, stay current. That said, there are good old safe mods, but read the forums for the mod, see what the community is saying about it.
Never take mods out unless you intend to start a new character. There are exceptions, but if you aren't sure, start over. There are always exceptions to the rule, but its a good idea to leave your load order and mods alone for a stable playthrough.
Be wary to update mods as well in a playthrough, that mod make fix something with the update, but it could break something too. If it ain't broke......don't fix it. Even though the temptation always gets me, its best not to add or remove any mods on a given character playthrough.
Leave you ini files alone. There are valid reasons to be in there such as grass mods like Verdant or Flora mods like Skyrim Flora Overhaul that need edits to show all the added goodies. Verdant is great on low end and high end setups depending on the ini adjustment, Skryim Flora Overhaul will tax you computer, but its worth it, when I got my 780gtx, it was one of the first mods I quickly installed!
Limit your fps to 60fps, above that Skyrim goes nutty! That being said, try to keep as close to 60fps as you can for smooth play.....otherwise.....take it easy on the textures and watch out for ENB high end presets unless you have a better computer.
For textures, try to stay at 1K, most computers will have issues with 2K or larger.
ENB is amazing and if you can run the higher end presets, by all means, try them out! Just note that many ENB presets can kill your fps. With most newer ENB presets, you can hit shift+enter and modify the settings of the ENB preset. This way you can take enhancements out, thus giving performance, or go the other way, hurting performance, but adding graphical goodness. If you cant run ENB, try the sweetfx presets available like I can't believe its not ENB.
Keep shadows on medium if your system is having lag issues, not that all lag is due to shadows, but that Skyrim is terrible at rendering shadows, they can be quite taxing on the FPS. ENB will fix shadow striping and many other shadow issues, so maybe a performance ENB is a good option to clean up those shadows. Lower view distances if having stuttering issues or fps issues.
Ambient Occlusion looks great, but it kills your FPS. You can even watch the heat build up on your video card in many cases when turning it on. Its a great effect, but it comes at a price. Anti-Aliasing will clean up those jagged edges, but at a price as well. Many ENB's will have you disable both the AO and AA in the Skyrim launcher, I would suggest doing this for all lower to medium systems to gain FPS even if you are not using ENB. You can always enable them later, but expect a drop in performance. Here is a great link to NVIDIA where the explain all of the Skyrim launcher settings.
I wanted to add some awesome YouTube peeps doing Let's Plays, Mod reviews and more
Gophers Vids Amazing mod tutorials, Immersive Let's Play, and Mod Reviews
Gamer Poets Crazy real immersive Let's Play, like a movie Let's Play and tutorials and reviews
Dirty Weasel Media Immersive Let's Play, tutorials and reviews
MMOxReview The #1 subscribed Skyrim Mod review channel on YouTube, very funny guy!
Brodual Amazing mod review videos, short and to the point, great vids!
Hodilton Great mod reviews, lots of ENB reviews, amazing quality, high textures!
insaneOhflex Great reviews, nice variety of mods covered
ShoddyCast Amazing lore videos, learn all the lore from the Elder Scrolls series, even Fallout lore, amazing stuff! Watch these, seriously, you won't believe the lore these guys uncover!!!
Shinji72 Funny mod reviews, great videos, especially if you like the sexy sexy....lol.
Slothability Great tutorials and Let's Plays
LiveStyleGaming
Adopted and fitted the links for this forum and website with permission.
There are some simple rules to Skyrim modding that I hope can help you in your Skyrim builds:
Never remove a mod once your playthrough has started. If you remove a mod, other than some texture mods and some other mods apply, it is best practice, to restart your game when ever you remove a mod.
Learn load order, use LOOT
Learn to open TES5Edit to look for conflicts and for master and mod cleaning
Learn to use Nexus Mod Manager or Mod Organizer
Learn which mods instinctively will not work with each other
Learn to use Wrye Bash for bash patches
Learn to read description pages and readmes
Learn to google your problem, the answer is out there!!!
Learn proper mods such as unofficial patches, ENBoost, etc.
Even if you have a simple mod set up, you at least need to learn LOOT for proper load order.
Only ask the mod author as a last resort, and be patient, they have a life, if they don't get back to
you...well free support isn't the best...try calling Hp when your computer bluescreens, paid support sucks too.
The MOST important part of all...helpful comments, endorsements, and donations when possible. These things are sooo important from a user perspective. It's how we say thank you for the countless hours of enjoyment we get from modding Skyrim, playing Skyrim, and creating mods for Skyrim.
I took a look at SkyUI for a little perspective. That mod has over 4,500,000 downloads! Unfortunately, it only has 247,000 endorsements. (Update: Now up to 279,800+ and climbing!!) So....only 1 in 17 people who have downloaded this mod have even taken the one second that it takes to click a mouse button to endorse a mod. 1 in 17 for the most popular and most used mod for Skyrim. Imagine what the ratio is for other lesser known mods. We all appreciate the Nexus as well, even if not everyone loves every decision they make, we wouldn't be here without the Nexus, so thanks to the Nexus Staff for all you do!
We can't all donate to every mod, its just reality. We can however let these modders know that we appreciate their work. Think about that, a simple click of the mouse to let them know that their hours of work, hours of answering question after question that is answered in the mod description, is appreciated. Your positive comment may be the one that set that modder on a quest to make the next big mod.....all from a positive comment. How many games give you dozens of completely varied, completely original, mods daily......think about that......daily, dozens of mods!!!! How many games can you change to suit your needs, what ever they be? I wanted to add that if you are an ENB fan or if you are thankful for ENBoost for its amazing Skyrim Stability, head on over to his website, you can donate there. He created ENB, and the awesome modders here modify it for different looks and performance. Thanks Boris and thanks modders for the presets! ENB = No More Greyrim!!!
Here are some links to YouTube videos, and other resources to give you one place to link to all of the best information out there.Google will show you tons of sites with good information.
Installing Skyrim:
Gamer Poets
Gopher
Installing and using Nexus Mod Manager or Mod Organizer:
Dirty Weasel
Gopher
Gamer Poets
Cleaning Master Files with TES5Edit
Gamer Poets
Dirty Weasel
Downloading and Installing Mods
Gamer Poets Mod Organizer
Gopher Nexus Mod Manager
New Wave Gaming Nexus Mod Manager
Must have or fix it Mods.
SKSE:
Gopher
Dirty Weasel
Gamer Poets
Unofficial patches:
Skyrim
Dawnguard
Dragonborn
Hearthfire
Cleaning mods with TES5Edit when applicable
You clean mods the same way you clean master files, but in this case some "bad" edits that show up in loot may be intended.....meaning, don't clean them if you want the mod and your game to run right. Check the mod author page and forum for notes on cleaning the mod and if its needed.
Sorting mods with LOOT
Gamer Poets
Gopher
Dirty Weasel
Special mod sorting post loot per modders information
No links needed here.....just read the description page and the comment section. sometimes loot may have a mod not where the mod author intended it to be to get the full use of the mod.
Merged Patches and Bashed Patches Merged Patch with TES5Edit.
Wrye Bash Mod Organizer
Gamer Poets
Gamer Poets
Wrye Bash Nexus Mod Manager
Just install Wrye Bash like any other program and point it to your Skyrim folder, creating patch is the same as in the above videos.
SkyProc and other advanced Patches
Gamer Poets and Dirty weasel have great videos for Skyre, PerMa, Dual Sheath Redux, and many others.
ENB install and optimization
See mod description or search Youtube by ENB although most ENB presets install the same way.
Best practices when playing for a more stable game:
Disable in game autosave, use manual saves or a save mod.
Turn down in game graphics settings when stutters arise and other issues have been addressed, a main cause of stuttering is too many high end textures pushing your video cards vram and clock speeds.
Save often, no one likes reselling all that garbage that our 5 followers were carrying only to have a CTD or a freeze (hopefully not if you follow these steps), or Talos forbid some bandit kills you!
Turn off all other programs on your computer that aren't needed when playing Skyrim. That means close Skype, shut off Spotify, turn off your antivirus, make that computer work on Skyrim and only Skyrim. Take care not to turn off any needed processes, you can google each one to see if it needs to be running while you are gaming. Things like messengers, backup software, office apps, anything not needed while gaming. If you disable any security software, take care to re enable it as soon as you are done playing.
Save indoors, not outdoors when possible. It is easier to save in a small closed off space, less to load up.
When a quest is bugged and you've tried reloading a save.....google it, there are many game bugs that the Skyrim wiki pages will have a console code that can fix that bugged quest.
That said, don't abuse the console, the console giveth.......and the console taketh away.
Watch for mods that conflict. Mods like SkyRe cant run along side with requiem, but don't believe the noob hype that you cant have mods with overhauls, you just have to be more cautious. I usually play with SkyRe, and now PerMa on all of my builds with over 200 mods.
Don't have 3 rain mods......or 2 weather mods on the same part of weather. Don't stress the Skyrim!!! Too many scripted mods or too many sexy textures will load your system down depending on your specs.
Try not to use old mods, things change, stay current. That said, there are good old safe mods, but read the forums for the mod, see what the community is saying about it.
Never take mods out unless you intend to start a new character. There are exceptions, but if you aren't sure, start over. There are always exceptions to the rule, but its a good idea to leave your load order and mods alone for a stable playthrough.
Be wary to update mods as well in a playthrough, that mod make fix something with the update, but it could break something too. If it ain't broke......don't fix it. Even though the temptation always gets me, its best not to add or remove any mods on a given character playthrough.
Leave you ini files alone. There are valid reasons to be in there such as grass mods like Verdant or Flora mods like Skyrim Flora Overhaul that need edits to show all the added goodies. Verdant is great on low end and high end setups depending on the ini adjustment, Skryim Flora Overhaul will tax you computer, but its worth it, when I got my 780gtx, it was one of the first mods I quickly installed!
Limit your fps to 60fps, above that Skyrim goes nutty! That being said, try to keep as close to 60fps as you can for smooth play.....otherwise.....take it easy on the textures and watch out for ENB high end presets unless you have a better computer.
For textures, try to stay at 1K, most computers will have issues with 2K or larger.
ENB is amazing and if you can run the higher end presets, by all means, try them out! Just note that many ENB presets can kill your fps. With most newer ENB presets, you can hit shift+enter and modify the settings of the ENB preset. This way you can take enhancements out, thus giving performance, or go the other way, hurting performance, but adding graphical goodness. If you cant run ENB, try the sweetfx presets available like I can't believe its not ENB.
Keep shadows on medium if your system is having lag issues, not that all lag is due to shadows, but that Skyrim is terrible at rendering shadows, they can be quite taxing on the FPS. ENB will fix shadow striping and many other shadow issues, so maybe a performance ENB is a good option to clean up those shadows. Lower view distances if having stuttering issues or fps issues.
Ambient Occlusion looks great, but it kills your FPS. You can even watch the heat build up on your video card in many cases when turning it on. Its a great effect, but it comes at a price. Anti-Aliasing will clean up those jagged edges, but at a price as well. Many ENB's will have you disable both the AO and AA in the Skyrim launcher, I would suggest doing this for all lower to medium systems to gain FPS even if you are not using ENB. You can always enable them later, but expect a drop in performance. Here is a great link to NVIDIA where the explain all of the Skyrim launcher settings.
I wanted to add some awesome YouTube peeps doing Let's Plays, Mod reviews and more
Gophers Vids Amazing mod tutorials, Immersive Let's Play, and Mod Reviews
Gamer Poets Crazy real immersive Let's Play, like a movie Let's Play and tutorials and reviews
Dirty Weasel Media Immersive Let's Play, tutorials and reviews
MMOxReview The #1 subscribed Skyrim Mod review channel on YouTube, very funny guy!
Brodual Amazing mod review videos, short and to the point, great vids!
Hodilton Great mod reviews, lots of ENB reviews, amazing quality, high textures!
insaneOhflex Great reviews, nice variety of mods covered
ShoddyCast Amazing lore videos, learn all the lore from the Elder Scrolls series, even Fallout lore, amazing stuff! Watch these, seriously, you won't believe the lore these guys uncover!!!
Shinji72 Funny mod reviews, great videos, especially if you like the sexy sexy....lol.
Slothability Great tutorials and Let's Plays
LiveStyleGaming
•ENB•
===============================
<< ENB Presets [ENBmods] >>
===============================
ENB is a graphic mod that enhances post processing effects to make games look better graphically. It’s really hard to describe ENB mods with words, so I will list some of the most popular ENBs here and you can judge yourself by looking at the screenshots provided on the mod’s respective pages. First you will have to get the binary files (source files) for ENB on it’s site http://www.enbdev.com/download_mod_tesskyrim.htm Note that some ENBs use different ENB versions respectively. So consult on the mod’s page to see what ENB version it is using. ENBs generally require good graphic cards (GPU) to run properly, so expect performance drops (even if you have a really good GPU, performance drops will still be there no matter what).
•All version of SPM(Skyrim Perfectly Modded) pack come with a ENB that strives to balance performance and visuals while trying to maintain a realistic look in colors and not be very bright and washed out.
•Provided ENB is customized and tweaked and it's based of wolfgrimdark's excellent Hircine from The Grim and Somber ENB's
•Also contains a custom antilag.dll that contains a frame limiter
*For people that don't know running Skyrim above 60 FPS could lead to engine flipping out in bad ways including flickering water and more.
<< ENB Presets [ENBmods] >>
===============================
ENB is a graphic mod that enhances post processing effects to make games look better graphically. It’s really hard to describe ENB mods with words, so I will list some of the most popular ENBs here and you can judge yourself by looking at the screenshots provided on the mod’s respective pages. First you will have to get the binary files (source files) for ENB on it’s site http://www.enbdev.com/download_mod_tesskyrim.htm Note that some ENBs use different ENB versions respectively. So consult on the mod’s page to see what ENB version it is using. ENBs generally require good graphic cards (GPU) to run properly, so expect performance drops (even if you have a really good GPU, performance drops will still be there no matter what).
•All version of SPM(Skyrim Perfectly Modded) pack come with a ENB that strives to balance performance and visuals while trying to maintain a realistic look in colors and not be very bright and washed out.
•Provided ENB is customized and tweaked and it's based of wolfgrimdark's excellent Hircine from The Grim and Somber ENB's
•Also contains a custom antilag.dll that contains a frame limiter
*For people that don't know running Skyrim above 60 FPS could lead to engine flipping out in bad ways including flickering water and more.
•Installing mods with MO•
Mod Organizer by Tannin (Tannin42 on the Nexus) is an advanced mod manager for Fallout 3, Fallout New Vegas, Oblivion, and Skyrim. It is localized in English (American), Czech, Dutch, French, German, Japanese, Korean, Russian, Spanish, Turkish, and Chinese (both simplified and traditional). Its primary purpose is to provide a way to install mods in a manner that leaves the game's install folder intact and untouched, doing so via a virtual file system. By keeping every mod it installs entirely separate from one another, it makes installation and uninstallation of mods quick and easy. It automatically detects mods in conflict and provides straightforward methods for resolution via Priorities. The modder is also given the ability to have multiple profiles for quick swapping between different modded setups.
Features:
Features:
- Support for Fallout 3, Fallout New Vegas, Oblivion, and Skyrim.
- Mod isolation (game directory is kept clean).
- Profiles (ability to switch between different mod configurations seamlessly).
- Load order management.
- File conflict resolution is as simple as dragging and dropping.
- BSA unpacking via the BSA Extractor plugin.
- Nexus integration for easy downloading and updating of mods.
- GUI support for manual installation.
- Compatibility with BAIN and FOMOD installers.
- Savegame viewer with ability to recognize what mods were used with each saved game.
- Archive invalidation.
- Customizable mod categories.
- Extensive help and tutorial system.
- Automated updates system for Mod Organizer.
- If a mod has an installer use that to guide your installation if not always press the manual button and make sure the "data" folder is set correctly.
•Cleaning your masters•
•Cleaning your masters with TES5EDIT is a relatively simple process.
*I would've included the already cleaned masters in the pack but that's a no-no (aka illegal) to do so.
•Master Files (*.esm) and Plugins (*.esp)
Master Files (files with .esm - ie, Skyrim.esm) and Plugin files ("TES files" or "mods" for short - files with .esp - eg, SkyrimMod.esp) are the core data files of Skyrim. A master file acts as a database of all of the data for the world, including object data, dialogue, gameplay settings, object placements, AI settings, landscape, cells, etc. The Creation Kit is the tool we use to view and edit master files and plugins.
Master files and plugins are largely identical in format, but have some important distinctions in practice.
*I would've included the already cleaned masters in the pack but that's a no-no (aka illegal) to do so.
•Master Files (*.esm) and Plugins (*.esp)
Master Files (files with .esm - ie, Skyrim.esm) and Plugin files ("TES files" or "mods" for short - files with .esp - eg, SkyrimMod.esp) are the core data files of Skyrim. A master file acts as a database of all of the data for the world, including object data, dialogue, gameplay settings, object placements, AI settings, landscape, cells, etc. The Creation Kit is the tool we use to view and edit master files and plugins.
Master files and plugins are largely identical in format, but have some important distinctions in practice.
- A master file is autonomous; it relies on no information other than itself. The Creation Kit will not create master files.
- A plug-in (ESP) file relies on information from a Master ESM file. Plug-ins CANNOT refer to information in another plug-in. They can only refer to data from a master file (though they can refer to multiple master files).
•Bashed Patch•
•A bashed patch is used for many things but we will be using it in this pack mainly for leveled lists which enables the spawning of multiple NPC's or creatures after you killed one in the same spot already and time passes by so you'll have a lot of diversity in your game when re-visiting an area.
- Ensure all your plugins are active in Mod Organizer.
- Ensure there's nothing in your overwrite folder
- Launch Wrye Bash via Mod Organizer.
- Right click on "bashed patch, 0.esp", and select [Rebuild Patch].
- Tick the boxes next to "Leveled Lists".
- Next click [Build Patch] at the bottom of the window to construct the patch based on the current plugin list/order
- Once it's done choose to activate it and close WB.
- After closing Wrye Bash and returning to MO, the "bashed patch, 0.esp" will be located in the "Overwrite" folder. (If there is no patch in Overwrite, it is probably due to past use of Wrye Bash outside Mod Organizer, which would have placed the bashed patch in the real Skyrim data folder instead of in Overwrite )
- Simply right click the "Overwrite" folder and select [Create Mod], then name it. Example is "4.3 bashed patch" or "Bashed patch"
- Activate in MO
•SkyProc Patches•
SkyProc is a Java library that offers easy to use Java API for importing, manipulating, and exporting mods.
The SkyProc library offers Java programmers the power to create and edit objects that represent Skyrim mods and records. It is able to import mods, or even an entire load order, and give easy access to the records inside. Programmers can then make any changes they wish, and export a working Skyrim patch that is customized to every user's load order.
Its purpose is to facilitate third party creation of smart programs that create custom patches based on any given load order. For many mods, this will help reduce, or completely eliminate conflicts.
•In our 4.3 pack we will be using ASIS and DSR(Dual Sheath Redux)
*Make sure ASIS and DSR have a proper path to a x86(32 bit) version of Java
*If you point it to a bad path don't worry the patcher won't start so you can't really mess this process up
◘Redoing the ASIS patch
1.Make sure there's nothing in the "overwrite" folder
2.Tick the ASIS Patcher
3.Remove "ASIS SkyProc Patch Done" if present
4.Run ASIS patcher (MO's upper bar)
*It will finish in maximum 5 minutes
5.Right click the overwrite folder and click "create new mod" and name it "ASIS SkyProc Patch Done"
6.Tick it in MO
◘Redoing the DSR patch
1.Make sure there's nothing in the "overwrite" folder
2.Tick the DSR Patcher
3.Remove "DSR SkyProc Patch Done" if present
3.Run DSR patcher (MO's upper bar)
*It will finish in maximum 3 minutes
4.Right click the overwrite folder and click "create new mod" and name it "DSR SkyProc Patch Done"
5.Tick it in MO
The SkyProc library offers Java programmers the power to create and edit objects that represent Skyrim mods and records. It is able to import mods, or even an entire load order, and give easy access to the records inside. Programmers can then make any changes they wish, and export a working Skyrim patch that is customized to every user's load order.
Its purpose is to facilitate third party creation of smart programs that create custom patches based on any given load order. For many mods, this will help reduce, or completely eliminate conflicts.
•In our 4.3 pack we will be using ASIS and DSR(Dual Sheath Redux)
*Make sure ASIS and DSR have a proper path to a x86(32 bit) version of Java
*If you point it to a bad path don't worry the patcher won't start so you can't really mess this process up
◘Redoing the ASIS patch
1.Make sure there's nothing in the "overwrite" folder
2.Tick the ASIS Patcher
3.Remove "ASIS SkyProc Patch Done" if present
4.Run ASIS patcher (MO's upper bar)
*It will finish in maximum 5 minutes
5.Right click the overwrite folder and click "create new mod" and name it "ASIS SkyProc Patch Done"
6.Tick it in MO
◘Redoing the DSR patch
1.Make sure there's nothing in the "overwrite" folder
2.Tick the DSR Patcher
3.Remove "DSR SkyProc Patch Done" if present
3.Run DSR patcher (MO's upper bar)
*It will finish in maximum 3 minutes
4.Right click the overwrite folder and click "create new mod" and name it "DSR SkyProc Patch Done"
5.Tick it in MO
•FNIS•
Once FNIS is installed and set up to run inside Mod Organizer, the animation files need to be generated for the skeleton changes and weapon placement to show properly in game. Combined with XP32 Skeleton and Dual Sheath Redux, Fore's New Idle System allows users to place swords, daggers, and shields on the Player Character's back instead on the hip and arm.
- Launch FNIS via Mod Organizer.
- In the Available Patches at the bottom of the window, check the box adjacent to "GENDER Specific Animations" and "SKELETON Arm Fix"
- Click the [Update FNIS Behavior] button and wait for a message to appear in the window stating "X animations for Y mods successfully included.".
- Click [Exit].
- After closing FNIS, there will be files in Overwrite (essentially a fake mod located at the bottom of the left pane if sorted by priority ascending) created by FNIS. Right-click Overwrite and select Create Mod, name it FNIS Output and click OK. This will create a new mod listing in the left pane for the FNIS generated files. You will then need to check it to enable it. Each subsequent time you update FNIS behavior, you must open Overwrite and drag the new files back to this mod.
- Below is an excellent tutorial by GamerPoets. Skip to 11:05 to see the process above in action
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•Other tools used in the pack•
•All tools in the upper right side of MO server a purpose and i will try to explain them one by one
•Some will only be available in future Skyrim packs.
•You can click the small icons to go to each tool's page and leave an endorsement or maybe a donation to their creator, there's a very high probability that the pack would not be possible without these wonderful tools
•Some will only be available in future Skyrim packs.
•You can click the small icons to go to each tool's page and leave an endorsement or maybe a donation to their creator, there's a very high probability that the pack would not be possible without these wonderful tools
•Mod Organizer by Tannin42
•The biggest innovation when it comes to Skyrim Modding
•Best tool you will ever find to install and mod Skyrim
•The biggest innovation when it comes to Skyrim Modding
•Best tool you will ever find to install and mod Skyrim
•Skyrim Configurator by pfannkuchen_gesicht
•Let's the user easily switch some graphical options from within Mod Organizer
•For detailed explanations about this tool please see our Performance Guide
•Let's the user easily switch some graphical options from within Mod Organizer
•For detailed explanations about this tool please see our Performance Guide
•ENB Manager by volvaga0
•Let's the user easily save and swap ENB from withing Mod Organizer
•For more info also see the Performance Guide thread.
•Let's the user easily save and swap ENB from withing Mod Organizer
•For more info also see the Performance Guide thread.
•Loot by Freso
•A tool used to check for warnings,dirty mods and problems
•It's also used to sort load orders but this is not needed as every mod was manually sorted in both of Mod Organizer's panes to ensure maximum compatibility and a conflict free load order.
•A tool used to check for warnings,dirty mods and problems
•It's also used to sort load orders but this is not needed as every mod was manually sorted in both of Mod Organizer's panes to ensure maximum compatibility and a conflict free load order.
•Wrye Bash by lojack
•A tool used to create a Bashed Patch
•A tool used to create a Bashed Patch
•FNIS by fore
•A tool used to enable many custom animations and animation fixes
•A tool used to enable many custom animations and animation fixes
•TES5Edit by Sharlikran
•A tool to clean your masters and so much more
•A tool to clean your masters and so much more
•Merge Plugins Standalone by matortheeternal
•A wonderful tool that lets the user merge multiple mods(.esp .bsa and even .esm) into compacted versions that save load order space thus breaking the 255 .esp limit
•A wonderful tool that lets the user merge multiple mods(.esp .bsa and even .esm) into compacted versions that save load order space thus breaking the 255 .esp limit